Posted in: C++, glTF, Ogre

Ogre_glTF: A glTF loader plugin for Ogre 2.x

If there’s one open source library that I really like and think has a great level of usefulness for both myself, and a whole community, it’s Ogre. Before going on the story of why I felt loading glTF files into ogre was a necessary thing to do, and why I decided to actually write a […]

Posted in: C++

No nonsense networking for C++ : Introducing kissnet, a K.I.S.S. socket library!

Sometimes I wonder why some things are inside the C and C++ standard libraries, and some aren’t. As far as I can be bothered to read the actual “standards” document (that are mostly written in legalize, not in understandable English for you and me), these languages are defined against an “abstract machine”, and the actual […]