Posted in: C++, cross platform, SDL

SDL: not (just) a 2D graphics library

My first real introduction with programming was with the C programming language, on a French website that was, at the time, known by the “Le Site Du Zéro” (think “The newbie’s website”). At this time, I was in middle school, and I was pretty bored by it. It’s around that time that I started to […]

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